Category:Carthian Movement CofD

The Carthian Movement uses the ideologies of the living to bring democracy to the dead. Anyone who disagrees with that gets their haven firebombed.

The condition of the vampire is, according to the Carthians, in stasis. Stasis is equivalent to certain destruction. Human political movements can gain power swiftly and effectively, and keep it, and as far as the Carthians can tell, they do it well. The Carthians offer a new deal to the neonate and the outcast, a new way of governing the Kindred without the self-serving aristocracies of the Invictus, with whom the Firebrands of the Revolution often come into conflict.

Some of these revolutionaries want to tear things down, while others believe in diplomacy. The Carthians run from knuckle-headed thugs with bats and knives to smooth-talking politicians who use the voice of the common vampire. They recruit from those Kindred who feel disenfranchised or wronged — and vampires very easily feel wronged. We can fix it, say the Carthians. We can bring the change that you wish to see in the night, and you will benefit, as will we all.

The Carthians promise upheaval, and in many ways are the change they wish to see, modifying their ideals on an almost nightly basis. The Carthians do not question the necessity of reform, but they are willing to question reforms themselves. Some nights, this makes them fractious…but on many more, it leaves them well prepared.

The Carthians promise real change — but into what? Carthian elders, their consciences worn down by their long Requiems, are appallingly dangerous, because they do not back down. They’re pragmatic monsters, but see themselves as part of something bigger and will make sacrifices for the future. They will suffer and inflict suffering to make Carthian Law the only law.